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Concurrency pattern : ウィキペディア英語版 | Concurrency pattern In software engineering, concurrency patterns are those types of design patterns that deal with the multi-threaded programming paradigm. Examples of this class of patterns include: * Active Object〔Douglas C. Schmidt, Michael Stal, Hans Rohnert, Frank Buschmann "Pattern-Oriented Software Architecture, Volume 2, Patterns for Concurrent and Networked Objects", Wiley, 2000〕 * Balking pattern * Barrier * Disruptor * Double-checked locking * Guarded suspension * Leaders/followers pattern * Monitor Object * Reactor pattern * Read write lock pattern * Scheduler pattern * Thread pool pattern * Thread-local storage == See also ==
* Behavioral pattern * Creational pattern * Structural pattern
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Concurrency pattern」の詳細全文を読む
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